Sunday, March 16, 2008

Storytelling as Conversation

Circle Game

For years, I discussed at length why best model for learning is that of conversation. Most of my interest in social networks, advertising, innovation, and just about everything else in business involves the value of dialogue and of creatively shaping stories without censorship or pressure to conform (in other words, structured but unscripted conversation).

I began this blog four years ago just to talk about this issue in business. It took me all this time to get back to where I was before I took the job running CAGSE.


If you've just checked in, CAGSE is an educational consultancy that puts Latin programs into State schools in England.

This is not just any Latin program. It's one that solves all the problems left open by existing programs like Cambridge (no grammar) and others (no interest). Based on building blocks from Richard Gilder's book, Via Facilis, the kids learn a lot more than Latin. They learn about how language works, they hit each of the 12 strands of the British curriculum, and they have fun.

There are a lot of reasons for choosing England -- the symbolic weight Latin has here because only the top kids in top schools are allowed to study it, the opportunity to participate in improving the educational system according to government standards that Latin meets, and more.

The two pieces to our program at the moment are language study -- mostly through games and exercises -- and storytelling. Both develop critical thinking, problem-solving, confidence, and literacy.

The storytelling program has lagged behind the language lessons per se because of time and resources. However, the time has come to go full ahead.

Back to the Beginning

The model we'll use is storytelling as conversation -- among languages, between the past and the present, between authority and interpretation, and between individuals and the collective.

More as we go.

No comments: